Line By Line is a third person detective game where the solution lies hidden within the lines of a crossword puzzle. Uncover the truth by finding clues, interacting with the world and its inhabitants, and solving crosswords.
Overview
Line By Line is a third person detective game centered around solving mysteries through crossword puzzles. Players take on the role of Casey “Ace” Witt, a retired detective who approaches every case through the lens of language, pattern recognition, and deduction.
The story begins at a local theater, where a play is suddenly interrupted when the lead actor collapses on stage. As production halts and tensions rise among the dysfunctional crew, Casey steps in to uncover the truth. By gathering clues, questioning characters, and solving crosswords, players piece together the mystery line by line.
Key Features
- Crossword-Based Deduction: Solve cases by filling in crossword puzzles that represent clues, relationships, and logic.
- Investigation Gameplay: Explore environments, interact with characters, and collect information to inform puzzle solving.
- Narrative-Driven Mystery: A character-focused story set within a tense and chaotic theater production.
- Unique Perspective: Crosswords are not just puzzles, but the core system for how the protagonist understands the world.
My Role & Production
Lead Producer for a USC Advanced Games Project (AGP), currently in pre-production. I am responsible for defining the production structure and preparing the project to scale into a full development team.
I establish pipelines, workflows, and team structure across design, engineering, and art to ensure clear communication and alignment between disciplines. This includes organizing sprint structure, milestone planning, and maintaining documentation that supports both short-term iteration and long-term development.
During pre-production, my focus is on scope definition, risk management, and onboarding strategy. I work closely with discipline leads to refine the game’s vision into actionable tasks while ensuring the project remains feasible at scale.
The project is expected to grow to a team of ~25 developers, and my role centers on creating a production environment that can support that growth while maintaining clarity, efficiency, and creative direction.
Status
Currently in pre-production with a leads-only team, preparing for full production.